Savage Worlds Star Trek

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Savage Worlds Star Trek

Post by Renny on 14th July 2011, 18:27

Hey folks

I'm thinking about converting another old FASA Star Trek scenario to run with Savage Worlds, much like I did with The Vanished a couple of years back. Anyone actually interested?


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Re: Savage Worlds Star Trek

Post by Renny on 15th July 2011, 02:30

We can use the crew of the USS Hermes again or create new ones if preferred. Let me know.

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Re: Savage Worlds Star Trek

Post by kevinrolfe on 15th July 2011, 06:38

Make it so

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Re: Savage Worlds Star Trek

Post by NeilFord on 18th July 2011, 02:12

I'm still undecided about SW but would love to give Star Trek another go, so I'm in if you'll have me.

- Neil.
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Re: Savage Worlds Star Trek

Post by Mykilus on 18th July 2011, 09:35

Natrauly
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Re: Savage Worlds Star Trek

Post by Renny on 18th July 2011, 18:34

NeilFord wrote:I'm still undecided about SW but would love to give Star Trek another go, so I'm in if you'll have me.

- Neil.

Ahh. A challenge Very Happy To be clear, this version of Savage Star Trek is my own home-brew so any shortcomings in the play experience are likely to be mine, rather than Savage Worlds'. I'll be happy for you to play, Neil.

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Re: Savage Worlds Star Trek

Post by Renny on 18th July 2011, 21:04

Neil

Shoot me a PM with your preferred email address and i'll send you a copy of my campaign primer, as we will be using ship and crew we have run previously.

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Re: Savage Worlds Star Trek

Post by NeilFord on 18th July 2011, 21:12

PM sent.

I enjoyed the brief session of Star Trek SW we did a few years ago, hence wanting to try again.

- Neil.
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Re: Savage Worlds Star Trek

Post by Renny on 18th July 2011, 22:05

Neato

I'm currently spending a few days revising my Savage Worlds conversion rules to reflect any changes in the new SW Deluxe Rules. Then i'll write the conversions I need for the scenario and then worry about a date and time. I'll send a message out in a few weeks so we can fix when we'll play it. In the meantime, i'll send you the player briefing this evening.

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Re: Savage Worlds Star Trek

Post by NeilFord on 18th July 2011, 22:10

I've resisted buying the new Deluxe pdf, so it will be good to play using it to see the differences. Everything I've heard so far has been good.

Looking forward to sitting around a table with you guys again.

- Neil.
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Re: Savage Worlds Star Trek

Post by Renny on 18th July 2011, 22:54

Well, I had some credit and pay pal cash sitting around otherwise I would have waited for the hardback. I've printed out a copy for reference but there aren't any massive changes as of yet. Some minor tweaking and a few rules revisions and clarifications.

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Re: Savage Worlds Star Trek

Post by Renny on 7th August 2011, 20:09

Ok, a quick update. Have done some of the conversion work on the scenario and this goes on. Real life interfering a bit but will keep going.

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Re: Savage Worlds Star Trek

Post by Renny on 26th September 2011, 21:06

Another update. Still tweaking conversion notes for the scenario itself, but this game is definitely still going to happen at some point in the near future.

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